At the Leicester Martial Arts Academy we will follow the rules American kick boxing for the beginner to intermediate, The International Rules will be used for the advanced students.

Belt Ranking
  • Beginner
    • Level - 0 (1-29 hours of training)
    • Level - 1 (30 hours of training)
    • Level - 2 (60 hours of training)
    • Level - 3(90 hours of training)
  • Intermediate
    • Level - 4 (120 hours of training)
    • Level - 5 (Assistant Instructor (150 hours of training))
  • Advance
    • Level - 6 (180 hours of training)
    • Level - 7 (Full Instructor)(240 hours of training)
*2 hours a week equals 8 hours a month; 96 hours a year. If you work hard you can test for level 7 in 2.5 years.
There is NO Kata in the Kickboxing program just a lot of kicking, punching, drills, and sparring.




Punching

Punching techniques are essentially identical to boxing punches, including
  • Jab - straight punch from the front hand to either the head or the body, often used in conjunction with the cross
  • Cross (Straight punch)
  • Hook - rounded punch to either the head or body in an arching motion, usually not scored in point scoring
  • Uppercut - rising punch striking to the chin.
  • Back Fist- usually from the front hand; Reverse Back-Fist and Spinning Back-Fist both usually from the back hand are strikes to the head, raising the arm and bending the arm at the elbow and then straightening the arm quickly to strike to the side of the head with the rear of the knuckles, common in light contact.

Kicking

The standard kicking techniques are:
  • Front Kick or Push Kick - Striking face or chest with the heel of the foot.
  • Side Kick - Striking with the side or heel of the foot with leg parallel to the ground. Can be performed to either the head or body.
  • Semi-Circular Kick or Forty-Five Degree Roundhouse Kick
  • Roundhouse Kick or Circle Kick - Striking with the front of the foot or the lower shin to the head or the body in a chopping motion.
There are a large number of special or variant kicking techniques, including spinning kicks, jumping kicks, and other variants such as
  • Hook Kick (Heel Kick) - Extending the leg out to the side of the body and hooking the leg back to strike the head with either the heel or sole.
  • Crescent Kick/Forward Crescent Kick
  • Axe Kick - is a stomp out kick. Stomp kicks normally travel downward striking with the side or base heel.
  • Back Kick - is delivered with the base heel of the foot.
  • Sweeping - one foot or both feet of an opponent may be swept depending upon their position, balance, and strength.

Spinning versions of the Back, Side, Hook, and Axe Kicks can also be performed along with jumping versions of all kicks and knee and elbow strikes. The knee and elbow techniques in Japanese kickboxing indicative of its Muay Thai heritage are the main differences that separate this style from other kickboxing styles. Straight Knee Thrust (Long-Range Knee Kick or Front Heel Kick) is delivered with the back or reverse foot against an opponent's stomach, groin, hip, or spine.

  • Rising Knee Strike - can be delivered with the front or back foot. It makes an explosive snap upwards to strike an opponent's face, chin, throat, or chest.
  • Hooking Knee Strike - can be delivered with the front or back foot. It makes a half circle spin and strikes the sides of an opponent.
  • Side Knee Snap Strike - is a highly-deceptive knee technique used in close-range fighting. The knee is lifted and is snapped to the left and right, striking an opponent's sensitive knee joints, insides of thighs, and/or groin.

Defense

There are three main defensive positions (guards or styles) used in boxing. Within each style there is considerable variation among fighters. Some fighters may have their guard higher for more head protection, while others have their guard lower to provide better protection against body punches. Many fighters vary their defensive style throughout a bout in order to adapt to the situation of the moment, choosing the position best suited to protect them.

  • Slip - Slipping rotates the body slightly so that an incoming punch passes harmlessly next to the head. As the opponent's punch arrives, the boxer sharply rotates the hips and shoulders. This turns the chin sideways and allows the punch to "slip" past. Muhammed Ali was famous for extremely fast and close slips.
  • Bob and Weave - Bobbing moves the head laterally and beneath an incoming punch. As the opponent's punch arrives, the boxer bends the legs quickly and simultaneously shifts the body either slightly right or left. Once the punch has been evaded, the boxer "weaves" back to an upright position, emerging on either the outside or inside of the opponent's still-extended arm. To move outside the opponent's extended arm is called "bobbing to the outside". To move inside the opponent's extended arm is called "bobbing to the inside".
  • Parry/Block - Parrying or blocking uses the boxer's hands as defensive tools to deflect incoming attacks. As the opponent's punch arrives, the boxer delivers a sharp, lateral, open-handed blow to the opponent's wrist or forearm, redirecting the punch.
  • The Cover-Up - Covering up is the last opportunity to avoid an incoming strike to an unprotected face or body. Generally speaking, the hands are held high to protect the head and chin and the forearms are tucked against the torso to impede body shots. When protecting the body, the boxer rotates the hips and lets incoming punches "roll" off the guard. To protect the head, the boxer presses both fists against the front of the face with the forearms parallel and facing outwards. This type of guard is weak against attacks from below.
  • The Clinch - Clinching is a rough form of grappling and occurs when the distance between both fighters has closed and straight punches cannot be employed. In this situation, the boxer attempts to hold or "tie up" the opponent's hands so he is unable to throw hooks or uppercuts. To perform a clinch, the boxer loops both hands around the outside of the opponent's shoulders, scooping back under the forearms to grasp the opponent's arms tightly against his own body. In this position, the opponent's arms are pinned and cannot be used to attack. Clinching is a temporary match state and is quickly dissipated by the referee.



Japanese kickboxing

Japanese Kickboxing is a combat sport created by the Japanese boxing promoter Osamu Noguchiand Tatsuo Yamada (Karate practitioner). It was the first combat sport that adopted the name of "Kickboxing" in 1966, later termed "Japanese Kickboxing" as a retronym. Japanese kickboxing developed into K-1 in 1993.

The rules are almost the same as Muay Thai rules:

  • Similarities
    • Time: three minutes × five rounds
    • Allowed to kick the lower half of the body, except crotch
    • Allowed to do neck-wrestling (folding opponent's head with arms and elbows to attack the opponent's body or head with knee-strikes, but only depending on the rules of clinch and knees)
    • Allows knee strikes
    • Head butts and throws were banned in 1966 for boxers' safety.
  • Differences
    • No ram muay before match
    • No Thai music during the match
    • Interval takes one minute only, same as boxing
    • Point system: In Muay Thai, kicking to mid-body and head are scored highly generating a large number of points on judges' scorecards. Moreover, kicking is still judged highly even if the kick was blocked. In contrast, punching is worth fewer points. In Kickboxing punches and kicks are held in closer esteem.

American kickboxing

In the full-contact sport the male boxers are bare-chested wearing shorts and protective gear including: mouth-guard, hand-wraps, 10-oz. boxing gloves, groin-guard, and optional shin-pads, kick-boots, and protective helmet (usually for those under 16). The female boxers will wear a sports bra and chest protection in addition to the male clothing/protective gear. In European Kickboxing, where kicks to the thigh are allowed using special low-kick rules, use of boxing shorts instead of long trousers is possible. In addition, amateur rules often allow less experienced competitors to use light or semi-contact rules, where the intention is to score points by executing successful strikes past the opponent's guard, and use of force is regulated. The equipment for semi-contact is similar to full-contact matches, usually with addition of headgear. Competitors usually dress in a t-shirt for semi-contact matches, to separate them from the bare-chested full-contact participants.

Rules for American Kickboxing:
  • Opponents are allowed to hit each other with fists and feet, striking above the hip
  • Using elbows or knees is forbidden and the use of the shins is seldom allowed.
  • Bouts are usually 3 to 12 rounds (lasting 2 - 3 minutes each) for amateur and professional contests with a 1-minute rest in between rounds.

This is in direct contrast to Muay Thai, where the use of elbows and knees are allowed. In fact, some Muay Thai practitioners consider American Kickboxing a "watered down" version of Muay Thai. Fighters and promoters can agree to various rules including kicks only above the waist, kicks anywhere, no knee strikes, knees only to the body, and so on. American Kickboxing is essentially a mixture of Western Boxing and Traditional Karate. The round durations and the number of rounds can vary depending on the stipulations agreed to beforehand by each fighter or manager. A winner is declared during the bout if there is a submission (fighter quits or fighter's corner throws in the towel), knockout (KO), or referee stoppage (Technical Knock Out, or TKO). If all of the rounds expire with no knockout then the fight is scored by a team of 3 judges. The judges determine a winner based on their scoring of each round. A split decision indicates a disagreement between the judges, while a unanimous decision indicates that all judges saw the fight the same way, and all have declared the same winner.

International

The "International Kickboxing" rules, set by the International Kickboxing Federation, contrasts with the American Kickboxing rules in that it allows low kicks.

Rules for International Kickboxing:
  • Opponents are allowed to hit each other with punches and kicks, including kicks below the waist, except for the crotch.
  • Using knees, elbows or clinching is forbidden.
  • Bouts are usually 3 to 12 rounds (lasting 2 minutes each) for amateur and professional contests with a 1-minute rest in between rounds.
Semi-Contact:

Semi-contact is a fighting discipline where two fighters fight with the primary goal of scoring greater points using controlled legal techniques with speed and focus. The main characteristics of semi-contact are delivery, technique, and speed. The competition in semi-contact should be executed in its true sense with light and well-controlled contact. It is a technical discipline with equal emphasis put on hand and foot techniques from an athletic viewpoint. Techniques (punches and kicks) are strictly controlled. At each valid point (a point that is awarded, with a legal part of hand or foot to legal targets and with legal technique), the central referee halts the fight and at the same time as the two judges, shows with his/her fingers the number of points in the direction of the fighter who is being awarded points. Fighters will enter the tatami and touch gloves. They will then step back and assume a fighting stance and wait for the command FIGHT from the referee. The time will only be stopped on the command of the referee, by calling TIME toward the area control table. Time is not stopped to award points or penalties unless the referee feels it is necessary. A fighter may have one coach and one second in his corner during the match.

Light-Contact (or Medium-Contact):

Competition in Light-Contact Kickboxing should be executed as its name implies, with well-controlled techniques. In light contact competitors fight continuously until the central referee commands STOP or BREAK. They use techniques from full contact, but these techniques must be well controlled when they land on legal targets. Equal emphasis must be placed on both punching and kicking techniques. Light contact has been created as an intermediate stage between semi- and full-contact Kickboxing. It is carried out with running time. The central referee doesn't judge the fighters, but only makes sure they respect the rules. The fight could be held in a tatami or in a ring.

Full-Contact:

Full contact is a discipline of Kickboxing where the intention of a fighter is to beat his opponent with full power and strength. Punches and kicks must be delivered to legal targets with focus, speed, and determination, creating solid contact. Punches and kicks are allowed to the front and side of the head, the front and side of the body (above waist), and sweeping is also allowed. The fight is held in a ring. The referee is responsible for fighter safety and keeping to the rules. Judges count legal techniques and note the points on a scoring card. Amateur fights have 3 x 2 minute rounds with a minute break between each round in all IKF and WAKO tournaments. Outside a tournament, a single amateur fight can have up to 5 x 2 minute rounds with a minute break between each round. The use of more than 3 rounds must be due to an agreement between the fighters.